|DesignSingapore Council Presents|
|Design Appreciation for All|
|Film Screening: Gaming The Real World|
Join us for the Singapore premiere of Gaming The Real World, a documentary on game developers Mojang (creator of Minecraft); Paradox Interactive (publisher of Cities: Skylines); and José Sanches (developer of indie game Block’hood). Find out how video games can change the world and how future cities might be built.
Intersection between game design and urban planning
Mr Joe McGinn
Department Chair of Game Software Design and Production
DigiPen Institute Of Technology Singapore
- DATE: Thursday, 23 Feb 2017
- TIME: 7.30pm–9.30pm
(Registration starts 7pm)
- VENUE: Auditorium, Level 2
National Design Centre
111 Middle Road, Singapore 188969
- ADMISSION: Free (by registration only) Refreshments will be provided
- ENQUIRIES: email@example.com
or +65 6291 3686
THANK YOU FOR YOUR INTEREST!
REGISTRATION IS FULL
AND IS NOW CLOSED.
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Joe McGinn, Digipen Institute Of Technology Singapore
Joe joined the game industry at Radical Entertainment in 2000, where he led the design of their breakout hit The Simpsons: Hit & Run, listed on Metacritic as the highest-rated Simpsons game of all time.
Joe has been a lead game designer for over 14 years with Activision, Disney, and Ubisoft, specializing in games based on AAA brands, such as Shrek, Crash Bandicoot, and Assassin's Creed. His 2007 game Crash of the Titans, for which he worked on as lead designer, was nominated for "Best Children's Video Game" by the British Academy of Film and Television Arts (BAFTA).